Dungeon Boss is quite a conundrum when it comes to whether it’s fun or not. Having seen all the adverts out there for it lately, it started to look interesting but at the same time kinda boring. After downloading it and playing for a good couple of hours I’m still on the fence as to what I should think of it’s simplistic gameplay littered with heaps of unlockable heroes.
Platform Used For Dungeon Boss Review: iPad 2
Developer: Big Fish Games
Genre: Arcade and Action
Rating:
Price: Free with in app purchases
What’s To It?
Dungeon Boss adopts a very simple concept whereby you create a team of three heroes to set out into dungeons, at the cost of stamina, (unfortunately Dungeon Boss does adopt a stamina system) which have their own specific amount of battles. For example early on you’ll come across a dungeon that has two lots of plain monster encounters followed by a last battle with a boss-like creature. As you progress, the battles will become more plentiful.
Battles are fought by tapping on the enemy you wish to attack or using one of your heroes’ abilities to inflict extra damage or status ailments to single or multiple foes until they die.
It plays very similarly to random encounters seen in games such as Final Fantasy. This makes it nice and familiar to most gamers who will revel in the nostalgia of turn-based fights rewarded with XP and other such loot.
The tutorial is short and sweet, whilst at the same time, is detailed enough to show you all you need to know to become a master Dungeon Boss.
However, what I’ve written above is pretty much the extent of the actual gameplay. To some people it might be a blessing that it’s so simple but to others it will seriously lack substance.
Heroes Will Keep You Busy
Gameplay aside, Dungeon Boss will definitely keep you occupied for a very long time due to the vast range of heroes you can unlock.
There are well over forty heroes to unlock, each with their own element (elements act on a rock/paper/scissors formula where each element will have an advantage over one and be susceptible to another) and list of abilities.
Heroes level up after each dungeon you pass successfully or by feeding them XP potions. You can also farm for special evolution materials to ascend your heroes so they can gain extra abilties, increased effectiveness and transform their looks (similar to Shining Force or Pokemon).
As the one who controls what your heroes do, you also have your own player level/rank which goes up by earning XP. Your player level will determine the maximum level your heroes can reach so make sure you check out the ‘Quests’ which will reward you with extra gold, XP, premium currency etc. when you successfully complete a specific task such as defeating a certain amount of animal creatures or spending ‘x’ amount of premium currency.
To earn new heroes you can rely on daily login rewards, summon them from a portal at the cost of gold, premium currency or for free when it’s an option. Hero ‘parts’ can also be obtained via battling through dungeons. These parts go towards unlocking a new hero when you reach the required amount.
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[schema type=”review” url=”https://geo.itunes.apple.com/au/app/dungeon-boss/id776132132?mt=8&at=11l32yZ” name=”Download Dungeon Boss” description=”Dungeon Boss is quite a conundrum when it comes to whether I like it or not. With all the adverts out there for it lately it started to look interesting but at the same time quite boring. Having downloaded it and played for a good couple of hours I’m still on the fence as to what I should think of it’s simplistic gameplay littered with heaps of unlockable heroes.” rev_name=”Dungeon Boss Review” rev_body=”Seeing as Dungeon Boss is free to download and doesn’t force in app purchases on you constantly, I really would recommend downloading this and seeing for yourself if you happen to enjoy it. I myself am still a bit confused as to why I have the urge to keep playing it when I don’t exactly find it as exciting as I’d like to.” author=”GameReviews AU” pubdate=”2015-09-21″ user_review=”3″ min_review=”1″ max_review=”5″ ]